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Birthseederia Activation Code [PC]





















































About This Game Birthseederia is a narrative survival game combined exploration, resource management, rogue-like,in a post-apocalyptic futuristic world , deserved with scenario for multiple ending.For survive in the world of birthseederia, you will travel to ruin and remnants vestige through a desert of radiation where the slightest mistake can be fatal for you.Each exploration will be the act of hostile or friendly encounters with strange creatures or survivors, looking for food and resources.Help or kill the survivors, choose your way to survive.Discover the history of this ravaged world, your own past and forge your future where every action will affect your destiny.Events Scripted Multiple Choices.More Than 22 Different Endings.Possibility to Craft your equipments and weapons that enriched with each of yours playthrough.Manual or automatic combat system.system of Karma and affiliation with the 4 factions in the game.Manage your health, fatigue, hunger, radiation and other diseases.a lot of bonues to find.What Is the Price Of Survive? 6d5b4406ea Title: BirthseederiaGenre: Adventure, Casual, Indie, RPG, Strategy, Early AccessDeveloper:OnefurintheboxPublisher:OnefurintheboxRelease Date: 16 Aug, 2017 Birthseederia Activation Code [PC] It was quite good, but not perfect.I like it very much.. I like it! Pretty good survival game ^^ Developer, good job!. I like it! Pretty good survival game ^^ Developer, good job!. It a real good game still has some bugs thou (as of date of this review). It was quite good, but not perfect.I like it very much.. It was quite good, but not perfect.I like it very much.. It a real good game still has some bugs thou (as of date of this review). It was quite good, but not perfect.I like it very much.. It was quite good, but not perfect.I like it very much. Update 0.2.1797: Changing the engine version Add options: 2 game mode: easy and normal choice of the resolutions (the black bands on the sides will disappear gradually during the next update) full-screen mode pass the tutorial switch the input scene automatically ability to flee combat (easy mode) Corrections : Correction bug dialog Save optimization Changing the dialogue engine visual bug correction Balancing chance of night visit Developer Note: Hello everyone, this update is mainly made to change the version of unity. The game was developed in version 4 and thus passes in version 2017. Why to do an update of the engine? To be able to propose new things to you with better tools. I'm already working on the next update that will affect new objects, greater diversity in resource harvesting and animation of much better qualities.Do not hesitate to contact me for bug problems, I will correct them as soon as possible.Good game everyone :). new combat system: Update V0.6.807Hello everyone, here is the 2nd big update that brings a brand new combat system completely revised. I hope you enjoy it and bring the game a much more interesting dimension.many beug and fit were done.The next big patch will bring a much bigger dimension to faction and camp. New interaction with the factions, depending on your reputation will change your approach to the game. Graphics enhancements and new weapons and items are planned as well.content of the patch 0.6.807adding:new combat systemfightnew stats: speed, combat location,new descriptive HUD of the monstersnew combat HUDobjects: impactor, 1st aid kitparticle effectinteractive door in the scenario of the electedbeug fix:icons for caftstransition problem when the character movesappearance problem when you open a chestimprovement of rain and snow weather effects. Update 0.2.1797: Changing the engine version Add options: 2 game mode: easy and normal choice of the resolutions (the black bands on the sides will disappear gradually during the next update) full-screen mode pass the tutorial switch the input scene automatically ability to flee combat (easy mode) Corrections : Correction bug dialog Save optimization Changing the dialogue engine visual bug correction Balancing chance of night visit Developer Note: Hello everyone, this update is mainly made to change the version of unity. The game was developed in version 4 and thus passes in version 2017. Why to do an update of the engine? To be able to propose new things to you with better tools. I'm already working on the next update that will affect new objects, greater diversity in resource harvesting and animation of much better qualities.Do not hesitate to contact me for bug problems, I will correct them as soon as possible.Good game everyone :). Update 0.9: Supervision of the update: V0.9.0Hello everyone, here is the third and last bet.It incorporates the latest gameplay additions to the game:* Add Base Camp:[listing]Camp Improvement Treecamp improvement based on your factionresource creation system according to your factionnew items available depending on your faction[/listing]* Add mission:[listing]send your allies on a mission to find resourcesreport of available missionsdifferent mission depending on territory, time, type of allies[/listing]* Added creation:new weapons and items can be created based on your faction* Adding contracts:allows to stay with a faction* 1st specific object to a faction:call whistle displayed between zones equal to the number of slaves you have in your encampment[listing]Visual improvement of the shotgunVisual improvement of several decorationsNew music exploring different ruins by biomesImprovement of the combat systemParticle optimizationNew effect for radiation[/listing]* Correction of beugs:[listing]correcting a problem when the inventor was fullfix a problem that could block some menusfight animation for more impactFixed a problem displaying some equipment itemsFixed a problem that could hang at the end of the yearscorrection of minor beugs[/listing]** Improvement on which I will work as soon as possible:[listing]new faction objectsImproved Visuals for Elus and Unders Campsthe nomads faction storelocalization EN[/listing]** To come up: new procedural eventsnew NPCsnew skinsnew objectsnew side questsfinal scenario [/ list]. Update 0.9: Supervision of the update: V0.9.0Hello everyone, here is the third and last bet.It incorporates the latest gameplay additions to the game:* Add Base Camp:[listing]Camp Improvement Treecamp improvement based on your factionresource creation system according to your factionnew items available depending on your faction[/listing]* Add mission:[listing]send your allies on a mission to find resourcesreport of available missionsdifferent mission depending on territory, time, type of allies[/listing]* Added creation:new weapons and items can be created based on your faction* Adding contracts:allows to stay with a faction* 1st specific object to a faction:call whistle displayed between zones equal to the number of slaves you have in your encampment[listing]Visual improvement of the shotgunVisual improvement of several decorationsNew music exploring different ruins by biomesImprovement of the combat systemParticle optimizationNew effect for radiation[/listing]* Correction of beugs:[listing]correcting a problem when the inventor was fullfix a problem that could block some menusfight animation for more impactFixed a problem displaying some equipment itemsFixed a problem that could hang at the end of the yearscorrection of minor beugs[/listing]** Improvement on which I will work as soon as possible:[listing]new faction objectsImproved Visuals for Elus and Unders Campsthe nomads faction storelocalization EN[/listing]** To come up: new procedural eventsnew NPCsnew skinsnew objectsnew side questsfinal scenario [/ list]. Update V0.5.620: Update V0.5.620. update V.0.1.17821: Hello, thank you for your feedback, here is the content of the update:Beug fix:Problem of crashing the dialogue with elected officialsEnemies re clickable after their deathsCorrection text FRCorrection texts ENFixed crafts with energy cellsCan not change sound volumebalancing:The random event that removed 40 life, only 10The night flight percentage of the Slaves has increased from 70% to 50% if your camp has no improvementIncreased seedling rateIt is now possible to set up a camp next to an NPC and no longer only in empty roomsAdded combat leak option: 30% chance of success, if you have the diversion module the leak is 100%In preparation for :Full screen modeNew resolutionNew animations. Update 0.2.1797: Changing the engine version Add options: 2 game mode: easy and normal choice of the resolutions (the black bands on the sides will disappear gradually during the next update) full-screen mode pass the tutorial switch the input scene automatically ability to flee combat (easy mode) Corrections : Correction bug dialog Save optimization Changing the dialogue engine visual bug correction Balancing chance of night visit Developer Note: Hello everyone, this update is mainly made to change the version of unity. The game was developed in version 4 and thus passes in version 2017. Why to do an update of the engine? To be able to propose new things to you with better tools. I'm already working on the next update that will affect new objects, greater diversity in resource harvesting and animation of much better qualities.Do not hesitate to contact me for bug problems, I will correct them as soon as possible.Good game everyone :). update V.0.1.17821: Hello, thank you for your feedback, here is the content of the update:Beug fix:Problem of crashing the dialogue with elected officialsEnemies re clickable after their deathsCorrection text FRCorrection texts ENFixed crafts with energy cellsCan not change sound volumebalancing:The random event that removed 40 life, only 10The night flight percentage of the Slaves has increased from 70% to 50% if your camp has no improvementIncreased seedling rateIt is now possible to set up a camp next to an NPC and no longer only in empty roomsAdded combat leak option: 30% chance of success, if you have the diversion module the leak is 100%In preparation for :Full screen modeNew resolutionNew animations. Update 0.9: Supervision of the update: V0.9.0Hello everyone, here is the third and last bet.It incorporates the latest gameplay additions to the game:* Add Base Camp:[listing]Camp Improvement Treecamp improvement based on your factionresource creation system according to your factionnew items available depending on your faction[/listing]* Add mission:[listing]send your allies on a mission to find resourcesreport of available missionsdifferent mission depending on territory, time, type of allies[/listing]* Added creation:new weapons and items can be created based on your faction* Adding contracts:allows to stay with a faction* 1st specific object to a faction:call whistle displayed between zones equal to the number of slaves you have in your encampment[listing]Visual improvement of the shotgunVisual improvement of several decorationsNew music exploring different ruins by biomesImprovement of the combat systemParticle optimizationNew effect for radiation[/listing]* Correction of beugs:[listing]correcting a problem when the inventor was fullfix a problem that could block some menusfight animation for more impactFixed a problem displaying some equipment itemsFixed a problem that could hang at the end of the yearscorrection of minor beugs[/listing]** Improvement on which I will work as soon as possible:[listing]new faction objectsImproved Visuals for Elus and Unders Campsthe nomads faction storelocalization EN[/listing]** To come up: new procedural eventsnew NPCsnew skinsnew objectsnew side questsfinal scenario [/ list]

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